Agent Definitions & Taxonomy
What is an agent? A precise taxonomy for the agentic era.
Definition
An AI Agent is a system that can perceive its environment, reason about goals, plan actions, and execute them autonomously to achieve objectives — with the ability to adapt based on feedback.
Minimal Viable Agent
class Agent:
def __init__(self, model, tools, memory, planner):
self.model = model # LLM for reasoning
self.tools = tools # Action space
self.memory = memory # State persistence
self.planner = planner # Decision-making
def run(self, goal):
while not goal.achieved:
obs = self.perceive()
plan = self.planner.plan(goal, obs, self.memory)
action = self.decide(plan)
result = self.execute(action)
self.memory.update(result)
goal = self.evaluate(goal, result)
Autonomy Levels (Adapted from SAE J3016)
| Level |
Name |
Description |
Human Role |
| L0 |
Tool |
Single function call, no memory |
Operator |
| L1 |
Chain |
Fixed sequence of calls |
Supervisor |
| L2 |
Router |
Chooses from fixed tools/paths |
Monitor |
| L3 |
Planner |
Generates multi-step plans, executes |
Approver |
| L4 |
Autonomous Agent |
Plans, executes, adapts, recovers from failure |
On-call |
| L5 |
Self-Improving Agent |
Modifies own code/tools/memory to improve |
Governor |
Most production "agents" today are L2-L3. True L4+ remains research.
Agent Taxonomy
By Architecture
| Type |
Structure |
Examples |
| Single-Agent |
One LLM + tools + memory |
ReAct, AutoGPT, coding assistants |
| Multi-Agent |
Multiple specialized agents |
AutoGen, CrewAI, MetaGPT |
| Hierarchical |
Manager → workers → sub-workers |
MetaGPT, AgentVerse |
| Swarm |
Peer-to-peer, emergent coordination |
OpenAI Swarm, AgentSwarm |
| Hybrid |
Neural + symbolic (neurosymbolic) |
Reflexion, ReWOO, ToT |
By Interaction Model
| Type |
Description |
| Chat/Conversational |
Turn-based, human-in-loop |
| Background/Async |
Long-running, event-driven |
| Streaming/Real-time |
Token-by-token, low latency |
| Batch/Offline |
Large-scale processing, eval |
By Domain Specialization
| Category |
Capabilities |
| Generalist |
Broad tools, open-ended goals |
| Specialist |
Domain tools, constrained ontology |
| Coding |
Repo understanding, edit, test, CI |
| Research |
Literature search, synthesis, experimentation |
| Data |
SQL, visualization, statistical analysis |
| Creative |
Writing, design, media generation |
| Embodied |
Robotics, desktop control, game playing |
Core Capabilities (The "Agentic" Checklist)
| Capability |
Implementation |
Maturity |
| Perception |
Multimodal input (text, image, audio, structured) |
High |
| Reasoning |
CoT, ToT, GoT, self-consistency, program-of-thought |
Medium-High |
| Planning |
Task decomposition, dependency graphs, replanning |
Medium |
| Tool Use |
Function calling, MCP, code execution, browser |
High |
| Memory |
Short-term (context), long-term (vector, KG, episodic) |
Medium |
| Learning |
In-context, few-shot, fine-tuning, RLAIF |
Low-Medium |
| Self-Correction |
Reflection, verification, debugging loops |
Medium |
| Collaboration |
A2A protocols, delegation, negotiation |
Low-Medium |
| Safety |
Guardrails, containment, interpretability |
Medium |
| Concept |
Distinction |
| LLM |
Static function: input → output; no memory, no tools |
| Chain |
Fixed DAG of LLM calls; no dynamic decisions |
| Workflow |
Deterministic orchestration; no LLM-driven branching |
| RAG |
Retrieval + generation; no planning, no tools |
| Agent |
Dynamic: perceives → reasons → acts → learns |
Agent as Partially Observable Markov Decision Process:
- States (S): World states (hidden)
- Observations (O): What agent perceives
- Actions (A): Tool calls, utterances
- Transition (T): S × A → S (environment dynamics)
- Observation (Z): S × A → O (sensor model)
- Reward (R): S × A → ℝ (goal satisfaction)
- Policy (π): O* → A (agent's strategy)
Challenge: State space infinite; solved via LLM as approximate policy/value function.
Cognitive Architecture Map
Perception → Working Memory ←→ Long-term Memory
↓ ↓
Reasoning ←→ Planning → Action Selection → Execution
↓ ↓ ↓
Learning ←←←←←←←←←←←←←←←←←←←←←←←←←←←←←
Evaluation Dimensions
| Dimension |
Metrics |
| Task Success |
Pass rate, completion %, quality score |
| Efficiency |
Steps, tokens, latency, cost per task |
| Robustness |
Failure recovery, edge case handling |
| Alignment |
Instruction following, safety, values |
| Generalization |
OOD tasks, new tools, novel environments |
| Interpretability |
Traceability, rationale quality |
Sources: Russell & Norvig (AIMA), Wooldridge (Agent Theory), SAE J3016, Lilian Weng blog, LangChain/Autogen/CrewAI docs, ArXiv: "Generative Agents" (Park et al.), "ReAct" (Yao et al.), "AutoGPT" (Significant Gravitas), "MetaGPT" (Li et al.)